wTrakLogoHdr3p0a.jpg (30979 bytes)
4x144.gif (69 bytes)
4x16.gif (54 bytes) wTrak_Cover_2p5a.jpg (43417 bytes)

City & Subway
4x150.gif (70 bytes)

9x900.gif (184 bytes)
4x144.gif (69 bytes)
introduction
basicDimensions
safetyFirst
construction
electrical
tracks
creatingModules
conventionsUsed
standardModules
turnaround
airportAndTown
midyardSidings
mountainVillage
expansionModules
bayAndBridge
crissCross
corner
advancedModules
turntableSwitchyard
stagingSwitchyard
reroutingEndyard
expertModules
cityAndSubway
basculeBridge
zigZagGorge
deepCorner
accessoryModules
cross
tee
teeVariant
wye
teeLongVariant
resourcesAndLinks
andon.gif (158 bytes)
4x16.gif (54 bytes) 4x20.gif (55 bytes) Several lines skirt the edge of town, while another ducks beneath the city. A trolley line could travel at street level while a subway line passes below (a great place for a battery-driven engine that cycles into view along the two sides of the table.)

4x20.gif (55 bytes)To finish the town, a grouping of low- and high-rise buildings surfaced with digital images and textures reach skyward and welcome inbound trains. This dramatic module is a hub for inbound, outbound, and express trains alike.

4x20.gif (55 bytes)Blinking red LED lights on the corners of the taller buildings add interest – perhaps even a few lighted windows, doorways, signs, and lights washing onto the street and sidewalk. Add a heliport to serve as a destination from the airport too. Let your imagination run wild!

cityAndSubwayPage.jpg (30978 bytes)

9x40.gif (64 bytes)
lwrBorder.gif (1657 bytes)